2009 December 30 | Scatterd

Archive for 30th December 2009

Crysis on the iPhone - Presentation of the gaming service OnLive onDemand

Another reason not to leave the house. It is now months since one of the OnDemand streaming service OnLive reported. Now comes one of the final phase of getting closer, to be launched by 2010 the final service (initially in the U.S.). The founder and CEO of the StartUp OnLive, Steve Perlman, now has as part of a 48-minute demonstration of the service presented in detail and demonstrated, among other things, as it is now possible to play Crysis with the iPhone.

OnLive is a gaming onDemand service. The game plays basically no longer on the home computer, but on servers. The end user thus receives only the image of the game being streamed to the computer. For a lag-free gaming experience treaties were made with AT & T, which have also invested in OnLive. Through a distributed network of servers in the U.S. it is almost everywhere be able to get a ping on ms of 80, which comes on the authority of OnLive playing on our own computers very close and you could not tell the difference, whether you're the game runs at home gambles or streamed.

Here is the presentation in full-length (48 minutes):

http://www.viddler.com/explore/gamertagradio/videos/160/

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